Super Robot Wars F Final Mecha and pilot lists, Action Replay codes for Saturn
The following tools are pretty well obsolete, being 16-bit DOS programs meant for use with old DOS-based emulators...
Seiken Densetsu 3 stats editor (for ZSNES .ZS? files) Ys gold util (for MASSAGE .MSD files)Phantasy Star II inventory editor (Genecyst .GSV files) Phantasy Star III meseta util (Genecyst .GS? files)
Lazerverse - a 4KB Windows demo
WHAT RPG beta updated April 2015. This is an RPG in TurboGrafx-16 ROM format. Check the WHAT.TXT file for more information
THE DUNGEON - small Saturn demo (load at $06004000) with source demonstrating 60hz interlaced rendering on VDP1, color addition on VDP2, controller input in SH2 direct mode, and FM sound playing from a 68K routine (does not work correctly in yabause)
nascent0 - Sharp X68000 demo with music by Askai (source included)
STRANGE GAME - (2nd place @party 2012 oldskool demo) TurboGrafx16 ROM image. (source code)
Frozen demo - small Saturn gfx demo (load at $06004000) with source
Jet Fighter Z - This is a PC (DOS) Shmup game which needs a 386 and VGA to run. I wrote it in QuickBASIC and assembly language.
Mecha Taisen on Planet Oldskool - This is a SRW-inspired game for MSX computers that I made for MSXDEV '06. (original version)
Mecha Taisen on Planet Oldskool Plus updated version with source (March 2010)
Enshoku - this is version .91 (June '05) of my TG shmup ROM image. The source, associated tools, gfx, and a bit of documentation are available here. Although it is an unfinished game, I don't plan on going any further.
MEGAMI - a simple demo for Atari 8-bit computers an Atari DOS executable and cart ROM image in one
J-IDOLS - a slideshow demo for the TG showing photos reduced to 16x 16-color palettes ROM and source
SUPERAS 0.93 - an assembler for the Saturn's Hitachi SH2 CPU.
SUPERAS demos - a couple of demos for the Saturn showing a bitmap at 640x448x8bit and 320x448x15bit.
MBFAST - release 0.92 of my 3D model editor (supports STL files). Includes Win32/DOS binaries and FreeBASIC source.
IMGTOOL - release 0.92 of my 2D image editor (BMP and limited JPG,PNG support). Includes Win32/DOS binaries and FreeBASIC source.
VGM2X - silly FreeBASIC program which can take an uncompressed VGM file (Sega Genesis/MD music) and convert it to a Human68K executable.
BMP tools - simulating the capabilities of classic (or hypothetical) graphics hardware in 24-bit bitmaps
Damage Tracker 3.03 - here is finally an update to my tracker (which is still not good) for editing music for my own PSG music player routine. here
Meiro Sensou for GBA - inspired by MAZEWAR on the Atari, this was my first and only ARM7 assembly project. Multiplayer support was planned but not implemented.
Jet Fighter Z - an NES game which I haven't worked on in quite a while, here is a demo ROM JFZNES.ZIP
Jet Fighter Z for Gameboy Color the junk
Frothigu for Turbo Grafx the junk
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