Super Robot Wars F Final Mecha and pilot lists, Action Replay codes for Saturn
Finished homebrew programs
Jet Fighter Z - This is a PC Shmup game which needs a 386 and VGA to run. I wrote it in QuickBASIC and assembly language.
Mecha Taisen on Planet Oldskool - This is a SRW-inspired game for MSX computers that I made for MSXDEV '06. I didn't get to implement everything I had planned so I may update it later.
Enshoku - this is version .91 (June '05) of my TG shmup ROM image. The source, associated tools, gfx, and a bit of documentation are available here. Although it is an unfinished game, I don't plan on going any further.
Here are some utilities for use with games played in emulators - Seiken Densetsu 3 stats editor (for ZSNES .ZS? files), Ys gold util (for MASSAGE .MSD files), Phantasy Star II inventory editor (Genecyst .GSV files), Phantasy Star III meseta util (Genecyst .GS? files)
MEGAMI - a demo for Atari 8-bit computers an Atari DOS executable and cart ROM image in one
J-IDOLS - a slideshow demo for the TG showing photos reduced to 16x 16-color palettes ROM and source
Current projects
Phantasy Star TG - December 2007 is the latest demo ROM yay. Check the WHAT.TXT file for a list of new additions.
Damage Tracker - this is the tracker I have written (it's not very good) for editing music for my own music player routine (which I have ported to Atari and MSX also). The current version 1.04 and includes my TG16 music player here.
Old, unfinished projects
Meiro Sensou for GBA - inspired by MAZEWAR on the Atari, this was my first and only ARM7 assembly project. Multiplayer support was planned but not implemented.
Jet Fighter Z - an NES game which I haven't worked on in quite a while, here is a demo ROM JFZNES.ZIP
Jet Fighter Z for Gameboy Color the junk
Frothigu for Turbo Grafx the junk