<!-- 扇型に発射、一定時間停止後、自機に向かってゆく.-->

<?xml version="1.0" ?>
<!DOCTYPE bulletml SYSTEM "http://www.asahi-net.or.jp/~cs8k-cyu/bulletml/bulletml.dtd">
<bulletml xmlns="http://www.asahi-net.or.jp/~cs8k-cyu/bulletml">

<action label="top">
  <actionRef label="fan_head"></actionRef>
  <repeat>
    <times>5 + 24 * $rank</times>
    <actionRef label="fan_body"></actionRef>
  </repeat>

  <wait>100 - $rank * 80</wait>
  <vanish/>
</action>

<!-- 発射 -->
<action label="fan_head">
      <fire>
        <direction type="absolute"> - 110</direction>
        <speed>20</speed>
        <bulletRef label="down1"></bulletRef>
      </fire>
</action>
<action label="fan_body">
      <fire>
        <direction type="sequence"> - 140 / (5 + 24 * $rank)</direction>
        <speed>20</speed>
        <bulletRef label="down1"></bulletRef>
      </fire>
</action>


<!-- 減速する弾を発射 -->
<bullet label="down1">
  <action>
      <changeSpeed>
       <speed>0.1</speed>
       <term>7</term>
    </changeSpeed>
    <wait>80</wait>
	<changeSpeed>
		<speed>3 + $rank * 1</speed>
		<term>10</term>
	</changeSpeed>
	<changeDirection>
		<direction type="aim">0</direction>
		<term>0</term>
	</changeDirection>

  </action>
</bullet>

</bulletml>
