<!-- ぐる～～っと一周して 自機に突撃 -->
<?xml version="1.0" ?>
<!DOCTYPE bulletml SYSTEM "http://www.asahi-net.or.jp/~cs8k-cyu/bulletml/bulletml.dtd">
<bulletml xmlns="http://www.asahi-net.or.jp/~cs8k-cyu/bulletml">

<action label="top">
	<actionRef label="main">
		<param>2</param>
	</actionRef>

	<vanish/>
</action>


<!-- メイン -->
<action label="main">
	<fire>
		<bullet>
			<speed>$1</speed>
			<direction type="absolute">270</direction>
			<actionRef label="round"></actionRef>
		</bullet>
	</fire>
</action>


<!-- ぐるーっと一周 -->
<action label="round">

	<wait>71</wait>
	
	<changeDirection>
		<direction type="absolute">180</direction>
		<term>5</term>
	</changeDirection>

	<wait>161</wait>
	
	<changeDirection>
		<direction type="absolute">90</direction>
		<term>5</term>
	</changeDirection>

	<wait>148</wait>
	
	<changeDirection>
		<direction type="absolute">0</direction>
		<term>5</term>
	</changeDirection>

	<wait>200</wait>

	<changeDirection>
		<direction type="aim">0</direction>
		<term>0</term>
	</changeDirection>

	<changeSpeed>
		<speed>1.0 + $rank * 2</speed>
		<term>40</term>
	</changeSpeed>

	
	
</action>


</bulletml>


